Videogame technology and the future of entertainment

videogame technology

In the last decade, the technology and cunning ingenuity that went onto the development of some videogames that anyone can buy online or via stores truly exceeded its expectations. Some of those technologies are graphics and visuals-related, while others cater to the growing demand for interactivity in games.

1. Graphics

The first thing that players around the world notice and like about videogame technology is that it makes navigating a level or an arena much more enjoyable. In a way, videogame technology like motion capture and scene recognition and even image processing, in some cases, led to many different methods of making a game.

2. Story and characters

For the type of videogames that depend on their storytelling and the pace of the plot to carry the overall enjoyment, the developers found themselves making the character interactions and the set pieces of the game very memorable, by scanning thoroughly custom models to produce the performance of the actors behind the characters more relatable and fun to watch.

3. Input commands

There are many issues with command input in high and low budget games. The video game industry is a collective of developers and programmers that work together to solve its problems. In this case, the videogame technology created for this purpose is very screen related. Some games require fast reflexes and cunning tactics, so the games need to be very responsive to the player’s inputs. However, games with vast landscapes and take quite a while to load all the assets for the player to see might delay the player’s actions.

4. VR and the future of entertainment

Virtual reality is one of the most recent videogame technologies that took the gaming world by storm. It started as a concept by the graphics company NVidia. By the year 2012, with the emergence of the next generation of consoles (PS4-PS4 PRO, Xbox One- Xbox One X), it was the perfect opportunity to implement it into gaming.

5. Sound design

Now and then, the developers tend to create this ambient or direct and rushing atmosphere. And that is when the sound comes into play, surround sound to be exact. Since the headsets evolved enough to allow for the kind of technique the immerses the player into the game, it makes sense that games like battle royals and stealth games require this kind of attention to detail.

6. Scale and game engines

Scale in videogame technology is a very impactful element in the graphical process, and it takes a lot of work and effort to shape a game that loads assets for the player to see in the distance. That particular effect creates a realistic view of an otherwise fantasy world.

6.1 Hardware limitations

In the case of PC gaming, loading assets is not a problem for the right PC attributes. But for current generation consoles, they do not have the graphical power to load the set-piece fast enough. The next line of a console generation is promising to fix that problem along with the loading times issue.

6.2 The engine

Videogame developers use an engine where they can base their graphical spectrum on. For instance, the Epic Games Engine has a cartoonish look, while the Capcom RE Engine has a grittier and more realistic aspect. That leads to the fact that the first engine is more comfortable to work on than the second.

Originally published on Live Positively.